Should Samsung also make a gaming phone? We don't think so
Gaming phones are all the rage these days. Razer, the popular maker of gaming hardware and accessories, entered the smartphone market place recently with the Razer Phone, a smartphone with top-notch specs and the earth's first 120Hz smartphone display. When you strip away the fancy marketing and the screen's faster refresh charge per unit, the Razer Telephone is like whatsoever other flagship from last yr with top-of-the-line specs (including 8GB of RAM like the OnePlus 5).
The Razer Phone as well offers features such as Dolby Atmos-enabled stereo speakers, a high-capacity bombardment, and software tools such equally the option to adjust the frame rate and resolution within games to make for an enhanced gaming experience. The Razer Phone has too prompted other manufacturers, such as Xiaomi and Asus, to spring on the gaming phone bandwagon.
It'due south been a topic of debate here at SamMobile too, and we have been wondering if Samsung stands to gain anything from making a gaming phone. Really, to united states of america, a dedicated gaming phone from the Korean giant makes no sense, and hither are a few reasons why.
Samsung'due south flagship hardware is already first-class for gaming
Let's take into account the Galaxy S9 and Milky way S9+, Samsung's latest flagship phones. The S9 and S9+ already offering most of what the Razer Telephone is offering. You have brilliant stereo speakers with Dolby Atmos, an HDR-enabled brandish, and the fastest processors available today. Granted, but the Milky way S9+ has 6GB of RAM, which is notwithstanding less than the 8GB of RAM on the Razer Phone, but other than not letting yous resume a game where you lot left information technology after switching to other apps, is 4GB of RAM a limitation for gaming on a flagship telephone?
And while the Galaxy S9 and S9+ displays might not have a refresh charge per unit as loftier as 120 Hz, they do provide the best viewing experience thanks to top-notch AMOLED panels. The Razer Phone makes do with an LCD brandish as only LCD engineering currently allows a refresh rate of 120 Hz, and Samsung sure wouldn't want to put an LCD panel on any of its high-terminate devices. so it will take to expect until it has an OLED console capable of reaching such high refresh rates ready for the mainstream.
Battery life is one attribute where Samsung flagships can't match defended gaming phones. Rumors advise that volition modify with the Galaxy Annotation 9, but nosotros know better than to have such rumors too seriously until we go solid show supporting them. Leave aside bombardment life and a display with a high refresh rate, though, and Samsung gives you lot all the necessary ingredients for running the most enervating of gaming titles.
Samsung's software tools for gaming are second to none
Samsung took an active involvement in enhancing the gaming feel much earlier the Razer Phone and the gaming phone fad came into the picture. The company introduced features like Game Launcher, Game Tools, and Game Tuner to permit the user to customize their gaming experience. Betwixt Game Tools and Game Tuner, you lot tin change a game'due south resolution, frame charge per unit, texture quality, and other parameters, record gameplay footage and share it with others, and also lock the navigation keys and disable notification popups to prevent interference when you're engrossed in a game.
The Razer Phone offers like features, but it doesn't become the choice to record gameplay videos. Samsung'southward gaming tools are besides available on a lot of devices in the company's lineup, then you could pick up any of those from the last couple of years and get admission to a similar bargain of customization as the company's latest flagships.
Android doesn't get many games that accept advantage of amazing hardware
The bigger issue with a gaming phone that runs Android is the lack of games that would have advantage of the sort of hardware Razer is providing, like the 120Hz display that allows for smoother frame rates. The iPhone and iPad arethemobile devices that game developers like, oftentimes offering slightly better graphics in high-end games compared to the Android counterparts (just wait at Modernistic Combat 5 on iOS, which adds various visual furnishings not seen on Modernistic Combat 5 for Android). And developers don't need any special incentive or push from Apple to make their games look (and perform?) ameliorate on iOS. Razer, meanwhile, had to team up with a few game developers to make their titles accept advantage of the Razer Phone (many of those titles aren't yet available for download but will arrive at some betoken in 2018).
The same volition exist the case for Samsung, despite its say-so in the Android smartphone market. Certain, game developers will have more incentive to add features exclusive to a Galaxy-branded gaming phone than something from smaller players like Razer, Xiaomi, or Asus, but they probably won't practise it with the kind of eagerness as they do for Apple's devices.
Samsung won't make a lot of money from the niche gaming phone segment
Casual gamers form the majority of the user base of operations for mobile games, and coincidental games don't usually involve the kind of graphics or gameplay that would benefit from something like a fast brandish refresh charge per unit or tiptop-notch hardware specs. That makes gaming phones like the Razer Phone a niche segment, and Samsung dipping its toes in such a segment wouldn't bode well for the company'south finances. In fact, even if the company stopped caring for profits and sales figures, the Samsung of today, one that doesn't introduce for the sake of innovation, wouldn't be likewise interested in wasting time in a niche device that would only concenter a small portion of its user base.
Those are the but reasons we can recollect of for why a gaming telephone from Samsung doesn't make sense, merely do we really need more? It's clear that the company's flagship phones are already well equipped to handle gaming for even the most ardent of mobile gamers, and while smaller players in the market can get away with throwing resources on a gaming phone, Samsung doesn't stand to gain much from going down a similar road.
What's your take on a gaming phone from Samsung? Should the visitor make one, or do you agree with our reasons for why information technology doesn't need to? Go a discussion going in the comments!
Source: https://www.sammobile.com/news/does-samsung-need-to-make-a-gaming-phone/
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